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deadant88
Guest
Hi all,
I have been searching for hours, tried 3 or 4 diff tutorials, scoured the forums/reddit/stack exchange, the GMS 2 manual and the GMS tutorials.
I am trying to program the score object to remain on screen while the player object moves upwards on a level but it always remains static.
Here is my code draw event code for my score object:
var cx = camera_get_view_x(view_camera[0]);
var cy = camera_get_view_y(view_camera[0]);
var cw = camera_get_view_width(view_camera[0]);
draw_text(cx + (cw / 2), cy + 1950, string(thescore));
Here is my create event for obj_score
thescore = 0
Can anyone help me achieve this?
Thanks you!
I have been searching for hours, tried 3 or 4 diff tutorials, scoured the forums/reddit/stack exchange, the GMS 2 manual and the GMS tutorials.
I am trying to program the score object to remain on screen while the player object moves upwards on a level but it always remains static.
Here is my code draw event code for my score object:
var cx = camera_get_view_x(view_camera[0]);
var cy = camera_get_view_y(view_camera[0]);
var cw = camera_get_view_width(view_camera[0]);
draw_text(cx + (cw / 2), cy + 1950, string(thescore));
Here is my create event for obj_score
thescore = 0
Can anyone help me achieve this?
Thanks you!