S
Sam (Deleted User)
Guest
What architecture should a DYLIB for GM4Mac be compiled for? Note: i am not talking about GameMaker Studio 1.x or 2.x. I am talking about GameMaker for Mac which is based on GameMaker 7 for Windows.
Thanks!
Samuel
Edit:
Did some searching on the old forum and it appears 32-bit is what I'm looking for.
Thanks!
Samuel
Edit:
Did some searching on the old forum and it appears 32-bit is what I'm looking for.
Last edited by a moderator: