S
Sam (Deleted User)
Guest
I think there should be a way to get from a function or constant what exact version of GameMaker a game was compiled with.
GameMaker Studio 2, just like 1.4, has a ton of bugs, especially with HTML5. This would also be useful for people writing extensions because, if a certain update of GameMaker Studio 2 broke their extension, they could program a work-around that only applies to the versions of GameMaker that have the problem.
This could save extension developers a lot of headache, over users complaining about an extension not working, due to the version of GameMaker they are using.
Anyone else find this to be a good idea? I'll file a helpdesk ticket if enough people find this useful.
GameMaker Studio 2, just like 1.4, has a ton of bugs, especially with HTML5. This would also be useful for people writing extensions because, if a certain update of GameMaker Studio 2 broke their extension, they could program a work-around that only applies to the versions of GameMaker that have the problem.
This could save extension developers a lot of headache, over users complaining about an extension not working, due to the version of GameMaker they are using.
Anyone else find this to be a good idea? I'll file a helpdesk ticket if enough people find this useful.
Last edited by a moderator: