M
mb10
Guest
Hey everyone,
So i have a pixel game, the view is set to 360x640 (9:16) in the room and the port on screen is set to 720x1280 so I'm basically stretching/scaling it by x2, but somehow the pixels are getting distorted making it look really ugly and i can't seem to find a way to fix it.
here is how it looks:
and here is how that sprite is supposed to look:
If anyone is wondering why I'm using windowed mode instead of full screen, its because Game Maker automatically stretches my game to 607.5x1080 which makes the problem even worse (so if there is a way to make it full screen but with borders on the top and bottom that would be a plus!).
Thanks!
So i have a pixel game, the view is set to 360x640 (9:16) in the room and the port on screen is set to 720x1280 so I'm basically stretching/scaling it by x2, but somehow the pixels are getting distorted making it look really ugly and i can't seem to find a way to fix it.
here is how it looks:
and here is how that sprite is supposed to look:
If anyone is wondering why I'm using windowed mode instead of full screen, its because Game Maker automatically stretches my game to 607.5x1080 which makes the problem even worse (so if there is a way to make it full screen but with borders on the top and bottom that would be a plus!).
Thanks!