P
Pain9971
Guest
Hello Forum,
since the new Update which came a few days ago i can't compile anymore which is strange.
I tried to unistall and install Game Maker 2 again but this won't fix it.
The Exception is: (German for some reason)
Unbehandelte Ausnahme: System.Xml.XmlException: Das Stammelement ist nicht vorhanden.
bei System.Xml.XmlTextReaderImpl.Throw(Exception e)
bei System.Xml.XmlTextReaderImpl.ParseDocumentContent()
bei System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace)
bei System.Xml.XmlDocument.Load(XmlReader reader)
bei System.Xml.XmlDocument.Load(String filename)
bei GMAssetCompiler.TexturePage.(String )
bei GMAssetCompiler.TexturePage.(String , Boolean , Boolean , Int32 , String , String , String[] )
bei GMAssetCompiler.WADSaver`1.<>c.(KeyValuePair`2 )
bei GMAssetCompiler.Program..(Object )
bei System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
bei System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
bei System.Threading.ThreadPoolWorkQueue.Dispatch()
Ty for helping me.
since the new Update which came a few days ago i can't compile anymore which is strange.
I tried to unistall and install Game Maker 2 again but this won't fix it.
The Exception is: (German for some reason)
Unbehandelte Ausnahme: System.Xml.XmlException: Das Stammelement ist nicht vorhanden.
bei System.Xml.XmlTextReaderImpl.Throw(Exception e)
bei System.Xml.XmlTextReaderImpl.ParseDocumentContent()
bei System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace)
bei System.Xml.XmlDocument.Load(XmlReader reader)
bei System.Xml.XmlDocument.Load(String filename)
bei GMAssetCompiler.TexturePage.(String )
bei GMAssetCompiler.TexturePage.(String , Boolean , Boolean , Int32 , String , String , String[] )
bei GMAssetCompiler.WADSaver`1.<>c.(KeyValuePair`2 )
bei GMAssetCompiler.Program..(Object )
bei System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
bei System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
bei System.Threading.ThreadPoolWorkQueue.Dispatch()
Ty for helping me.