P
petra
Guest
I am using this code to toggle between fullscreen mode and windowed mode in the
keypress f4 event:
window_set_fullscreen(!window_get_fullscreen());
however every time I switch to full screen and then returned to windowed, the windowed size isn't consistent. The view is set to 320 by 240. it works in the first room, but the others just stay the size of the screen in windowed mode.
Also when I switch between rooms, the pixels get messed up, and by that I mean every time the player moves, some of the pixels double, and the entire image looks stretched.
keypress f4 event:
window_set_fullscreen(!window_get_fullscreen());
however every time I switch to full screen and then returned to windowed, the windowed size isn't consistent. The view is set to 320 by 240. it works in the first room, but the others just stay the size of the screen in windowed mode.
Also when I switch between rooms, the pixels get messed up, and by that I mean every time the player moves, some of the pixels double, and the entire image looks stretched.