Xer0botXer0
Senpai
Solved
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Hi guys,
so Im trying to replicate draw_rectangle in a way, my intent is to build "rooms" surrounded by walls.
The wall tiles start where the player clicks mouse_x,mouse_y stored in a variable and ends where the players mouse current is.
I cant figure out how to do this. :/
Each blue 'cell'(those within the 'rectangle' is checked to see if there's an instance there, then creates one if there isn't, or removes one when a cell moves out of the blue rectangles area.
===
Hi guys,
so Im trying to replicate draw_rectangle in a way, my intent is to build "rooms" surrounded by walls.
The wall tiles start where the player clicks mouse_x,mouse_y stored in a variable and ends where the players mouse current is.
I cant figure out how to do this. :/
Each blue 'cell'(those within the 'rectangle' is checked to see if there's an instance there, then creates one if there isn't, or removes one when a cell moves out of the blue rectangles area.
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