GM:S 1.4 [SOLVED] Fall of orange barrels like in Donley Kong

Discussion in 'Programming' started by funkygallo, Jan 11, 2019.

  1. funkygallo

    funkygallo Member

    Joined:
    Jun 20, 2016
    Posts:
    40
    Hi,
    I'm trying to make the fall of orange barrels (from minute 0:31 with inclined platforms) , like in Donley Kong (video below)
    I have used the path, but the result isn't beautiful

    Any hints, whithout using the physic engine.

     
  2. EZTALES

    EZTALES Member

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    Apr 15, 2018
    Posts:
    117
    i think you will have to use physics, because of else would you make them fall like that? sorry if this didn't help just my two cents.
     
  3. Jezla

    Jezla Member

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    Jun 20, 2016
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    409
    No, you won't need to use physics. If your game is a platformer like DK, then think about how your player object's fall and landing works, then use that as a basis for the barrel falling behavior.
     
  4. funkygallo

    funkygallo Member

    Joined:
    Jun 20, 2016
    Posts:
    40
    ok just done with gml code!

    it's not perfect but it's the first version

    [​IMG]
     
  5. EZTALES

    EZTALES Member

    Joined:
    Apr 15, 2018
    Posts:
    117
    nice
     

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