cliftonbazaar
Member
In the for loop I have
but when I view it through the debugger I can see the 'fade_out' value going down as it should but the image stays at full alpha until 'fade_out' goes under 0.5 and then the image disappears.
What am I doing wrong?
GML:
fade_out -= 0.05; //Fade out incorrect guesses
draw_sprite_ext(asset_get_index("spr_" + main_subjects[0, j] + "_" + main_subjects[j+1, target-1]), 0, drawXX, drawY, 0.25, 0.25, 0, -1, fade_out);
What am I doing wrong?