C
c3pu
Guest
I'm looking into adding a second character to my metroid-style game that would follow the first character and you can switch between the 2 on the fly similarly to classic donkey kong country games.
Edit: It seems to me like having the second character mimic the first one,on a slight delay, would work better than having it use path finding. As they would need to be very close to one another and be able to interact, similarly to how the prince and enrica interact in the cell shaded Prince Of Persia, to make combo actions possible.
But i have no idea how to achieve that mimic behavior.
EDIT 2: i found this thread;https://forum.yoyogames.com/index.php?threads/how-do-i-create-a-follower.1468/
and the suggested code is incorporating nicely into my own.
Edit: It seems to me like having the second character mimic the first one,on a slight delay, would work better than having it use path finding. As they would need to be very close to one another and be able to interact, similarly to how the prince and enrica interact in the cell shaded Prince Of Persia, to make combo actions possible.
But i have no idea how to achieve that mimic behavior.
EDIT 2: i found this thread;https://forum.yoyogames.com/index.php?threads/how-do-i-create-a-follower.1468/
and the suggested code is incorporating nicely into my own.
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