G
gavriil08
Guest
I have more soldiers, I want them to collide with enemies, but not between them.
I read I could do this using the built in physics and assign them to the same negative group. But this drops my FPS a lot, so I want to know if I could achieve this just by using regular functions.
I read I could do this using the built in physics and assign them to the same negative group. But this drops my FPS a lot, so I want to know if I could achieve this just by using regular functions.