M
MintyPretzel126
Guest
I believe I have the first part of the code right, but I'm not sure what to put next.
if(instance_number(OBJ_Bullet) == 0){
;
}
I think there's a can_shoot function or something like that, but I'm not sure how it goes. As for shooting based on the direction you are turned, I'm not sure how you do that either. Thank you for at least taking the time to read this.
if(instance_number(OBJ_Bullet) == 0){
;
}
I think there's a can_shoot function or something like that, but I'm not sure how it goes. As for shooting based on the direction you are turned, I'm not sure how you do that either. Thank you for at least taking the time to read this.