3D [Solved] D3D Model Texture Not Repeating

KurtBlissZ

Member
I can't figure how to use texture repeating for models. Any ideas why this won't work?

Creation
Code:
lZ1 = 64;
lZ2 = 0;

lModel = d3d_model_create();
d3d_model_wall(lModel, x, y, lZ1, x+sprite_width, y, lZ2, 2, 2);
Draw
Code:
d3d_model_draw(lModel, 0, 0, 0, background_get_texture(BactexFloor));
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