KurtBlissZ
Member
I can't figure how to use texture repeating for models. Any ideas why this won't work?
Creation
Draw
Download
Creation
Code:
lZ1 = 64;
lZ2 = 0;
lModel = d3d_model_create();
d3d_model_wall(lModel, x, y, lZ1, x+sprite_width, y, lZ2, 2, 2);
Code:
d3d_model_draw(lModel, 0, 0, 0, background_get_texture(BactexFloor));
Attachments
-
204.2 KB Views: 11