@AstralKite
I'm not a Mac user but if those paths are already in then it sounds like they may already be set.
Try going through the tutorial and see if you get the error messages related to incorrect / not set PATH variables and report back.
@Ron J
I hadn't actually done it myself but have read other people saying it worked fine, however I decided to try it myself so I could have first hand experience of using that guide to produce the .aab file that the store now requires.
I used the YoYo Dungeon demo project as the "game" to export and convert, and well...the bottom line is that it worked fine and I have my .aab file.
The only issue I had following the guide verbatim was when it tells you to the path to use like:
- %appdata%\GameMakerStudio2\Cache\GMS2CACHE\[project name]\Android\default\[package name]\build\outputs\apk\release
This path doesn't exist because the project name (for me) is "YoYo Dungeon", but the game is actually exported to a folder with a shortened name and random characters appended, for me this was a folder named: YoYo_Dunge_79CC1CC_D4B63BC5.
This was easily fixed by starting my path as "%appdata%\GameMakerStudio2\Cache\GMS2CACHE\" and then following the guide but substituting the actual name of the folder where
[project name] is listed in the guide.
Everything else was correct and worked straight away, though I already had my PATH and Environment variables setup so skipped that part.
At the end I had my .aab file produced in the path given in the guide, but I had to substitute the
[project name] again as I did above.
For your questions:
1) This depends on what you want to target which is something only you know.
2) The paths in the guide are correct other than the
[project name] being changed and having randomly generated characters appended, as mentioned above.
3) Were you in the correct runtime folder? That path should definitely exist.
The path for me was: "C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.3.345\android\runner\gradle\" and in here is gradlew.bat.
4) It's schedule for Q4, so sometime before Xmas 2019.
Don't be disheartened though, this isn't a difficult process - you have probably got a path mixed up somewhere or were looking in the wrong place or something simple as if you aren't used to using the command line etc I can see how it might be a bit confusing / overwhelming.
If you are on Discord I'd be happy to walk you through it if you PM me your Discord name.