Has anyone here created an app bundle (.aab) for submitting an Android app to Google Play? They don't want an apk anymore, and an .aab is required. GameMaker Studio 2 does not have the capability to do that right now (and I'm hoping that the runtime version 2.4 is up soon), so I followed Mark Alexander's instructions on his "How to create an app bundle for Google Play submissions" page, and it doesn't work (no bundle directory is created). Of course there's a possibility that I did something wrong, but I'm just curious if anybody has had any success with it (converting an apk into an aab). It just seems kinda strange that I got my apps up on the App Store somewhat easily, and Android is such a hassle.