A
achille911
Guest
Hello everybody!
I've made some test and research, but i cant find a way to make my homing missile object (Obj_Missile) to point to enemies the way i want.
Lets say i have this missile and i have 3 type of enemies (Obj_Enemy1, Obj_Enemy2, Obj_Enemy3).
I want to use instance_nearest, or a similar thing, to check the nearest instance of ALL the 3 objects, not just one at a time.
Is there a way to do so?
Thanks
I've made some test and research, but i cant find a way to make my homing missile object (Obj_Missile) to point to enemies the way i want.
Lets say i have this missile and i have 3 type of enemies (Obj_Enemy1, Obj_Enemy2, Obj_Enemy3).
I want to use instance_nearest, or a similar thing, to check the nearest instance of ALL the 3 objects, not just one at a time.
Is there a way to do so?
Thanks