Dr_Nomz Member Jul 9, 2020 #1 You know how any sprite in the game can be changed with the draw event and draw_sprite? Is there any way to do that for the cursor, or do I have to create a dedicated cursor object that changes based on certain triggers within the game?
You know how any sprite in the game can be changed with the draw event and draw_sprite? Is there any way to do that for the cursor, or do I have to create a dedicated cursor object that changes based on certain triggers within the game?
Dr_Nomz Member Jul 9, 2020 #3 Custom Cursor doesn't seem all that helpful, I'll stick with draw_sprite for drawing the cursor. But I didn't know how to keep the old one out of the way, AND bring it back, so window_set_cursor is really helpful. Thanks!
Custom Cursor doesn't seem all that helpful, I'll stick with draw_sprite for drawing the cursor. But I didn't know how to keep the old one out of the way, AND bring it back, so window_set_cursor is really helpful. Thanks!