G
Gabriel
Guest
I wonder if there is any way to change the opacity of a particle effect on GMS.
I'm creating a "smoke up" effect on my game, but it looks too opaque and I wonder if there is any possibility of changing that.
The effect is created on an Alarm Event through the following code:
I'm creating a "smoke up" effect on my game, but it looks too opaque and I wonder if there is any possibility of changing that.
The effect is created on an Alarm Event through the following code:
Code:
if chili == true
{
chili = false;
var color = make_color_rgb(255, 62, 2);
effect_create_above(ef_smokeup, x, y, 1, color);
audio_play_sound(snd_burp, 1, false);
}