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Question - IDE [SOLVED] Can't compile game!

J

Joshua Hotchin

Guest
Hey guys.
I get this when I try to create and executable.

Saving project to: C:\Users\JoshuaHotchin\Desktop\Network Shared Folder\Player Goes Jump\Player Goes Jump.yyp
"cmd" /c subst Z: "C:\Users\JoshuaHotchin\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE"

elapsed time 00:00:00.0620036s for command "cmd" /c subst Z: "C:\Users\JoshuaHotchin\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE" started at 04/13/2019 19:05:39
"cmd" /c subst Y: "C:\Users\JoshuaHotchin\AppData\Local\GameMakerStudio2\GMS2TEMP"

elapsed time 00:00:00.0270016s for command "cmd" /c subst Y: "C:\Users\JoshuaHotchin\AppData\Local\GameMakerStudio2\GMS2TEMP" started at 04/13/2019 19:05:39
"cmd" /c subst X: "C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.2.326"

elapsed time 00:00:00.0270016s for command "cmd" /c subst X: "C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.2.326" started at 04/13/2019 19:05:39
"C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.2.2.326/bin/Igor.exe" -j=8 -options="C:\Users\JoshuaHotchin\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -- Windows PackageNsis

Loaded Macros from C:\Users\JoshuaHotchin\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE\Player_Goe_AAD46663_13543F6F\macros.json
Options: X:/bin\platform_setting_defaults.json
Options: C:\Users\JoshuaHotchin\AppData\Roaming/GameMakerStudio2\joshua_hotchin_186581\local_settings.json
Options: C:\Users\JoshuaHotchin\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE\Player_Goe_AAD46663_13543F6F\targetoptions.json
Reading project file....C:\Users\JoshuaHotchin\Desktop\Network Shared Folder\Player Goes Jump
Reading project file....X:\BaseProject
Reading config delta 'C:\Users\JoshuaHotchin\Desktop\Network Shared Folder\Player Goes Jump\options\main\inherited\options_main.inherited.yy'
finished.


Release build
OptionsIni
Options: Z:/Player_Goe_AAD46663_13543F6F\PlatformOptions.json
[Compile] Run asset compiler
Reading project file....C:\Users\JoshuaHotchin\Desktop\Network Shared Folder\Player Goes Jump
Reading project file....X:\BaseProject
Reading config delta 'C:\Users\JoshuaHotchin\Desktop\Network Shared Folder\Player Goes Jump\options\main\inherited\options_main.inherited.yy'
finished.
Compile Constants...finished.
Remove DnD...finished.
Compile Scripts...finished.
Compile Objects...finished.
Compile Timelines...finished.
Compile Triggers...finished.
Compile Rooms...finished.
Compile Extensions...finished.
Global scripts...finished.
finished.
collapsing enums.
Final Compile...finished.
Saving IFF file... Y:/Player_Goes_Jump_30CB939D_VM\Player Goes Jump.win
Writing Chunk... GEN8
option_game_speed=60
Writing Chunk... OPTN
Writing Chunk... LANG
Writing Chunk... EXTN
Writing Chunk... SOND
Writing Chunk... AGRP
Writing Chunk... SPRT
Writing Chunk... BGND
Writing Chunk... PATH
Writing Chunk... SCPT
Writing Chunk... GLOB
Writing Chunk... SHDR
Writing Chunk... FONT
Writing Chunk... TMLN
Writing Chunk... OBJT
Writing Chunk... ROOM
Writing Chunk... DAFL
Writing Chunk... EMBI
Writing Chunk... TPAGE
Texture Group - Default
Writing Chunk... TGIN
Writing Chunk... CODE
Writing Chunk... VARI
Writing Chunk... FUNC
Writing Chunk... STRG
Writing Chunk... TXTR
0 Compressing texture... writing texture texture_0.png...
Writing Chunk... AUDO
Writing Chunk... SCPT
Writing Chunk... DBGI
Writing Chunk... INST
Writing Chunk... LOCL
Writing Chunk... STRG
Writing Audio Group GameMusic
Stats : GMA : Elapsed=1258.0719
Stats : GMA : sp=30,au=19,bk=2,pt=0,sc=5,sh=1,fo=4,tl=0,ob=33,ro=9,da=0,ex=0,ma=422,fm=0x4000B2946FF82424


DoSteam
Igor complete.
PlatformOptions
DoVersion
DoIcon
MakeNSIS v2.46 - Copyright 1995-2009 Contributors
See the file COPYING for license details.
Credits can be found in the Users Manual.

Command line defined: "PRODUCT_NAME=Player Goes Jump"
Command line defined: "MAKENSIS=X:/\windows\makensis"
Command line defined: "INSTALLER_FILENAME=C:\Users\JoshuaHotchin\Downloads\Player Goes Jump.exe"
Command line defined: "SOURCE_DIR=Y:/Player_Goes_Jump_30CB939D_VM"
Command line defined: "LICENSE_NAME=C:\Users\JoshuaHotchin\Desktop\Network Shared Folder\Player Goes Jump\options\windows\installer\license.txt"
Command line defined: "FULL_VERSION=0.0.0.4"
Command line defined: "EXE_NAME=Player Goes Jump"
Command line defined: "FILE_DESC=Installer for "
Command line defined: "COPYRIGHT_TXT=(c) 2019 Joshua Hotchin"
Command line defined: "PRODUCT_PUBLISHER=Joshua Hotchin"
Command line defined: "ICON_FILE=C:\Users\JoshuaHotchin\Desktop\Network Shared Folder\Player Goes Jump\options\windows\icons\icon.ico"
Command line defined: "IMAGE_FINISHED=C:\Users\JoshuaHotchin\Desktop\Network Shared Folder\Player Goes Jump\options\windows\installer\finished.bmp"
Command line defined: "IMAGE_HEADER=C:\Users\JoshuaHotchin\Desktop\Network Shared Folder\Player Goes Jump\options\windows\installer\header.bmp"
Can't open script "C:\Users\JoshuaHotchin\Desktop\Network"


X:/\windows\makensis\makensis.exe exited with non-zero status (1)
elapsed time 00:00:03.9332250s for command "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.2.2.326/bin/Igor.exe" -j=8 -options="C:\Users\JoshuaHotchin\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -- Windows PackageNsis started at 04/13/2019 19:05:39
"cmd" /c subst Z: /d

elapsed time 00:00:00.0280016s for command "cmd" /c subst Z: /d started at 04/13/2019 19:05:43
"cmd" /c subst Y: /d

elapsed time 00:00:00.0280016s for command "cmd" /c subst Y: /d started at 04/13/2019 19:05:43
"cmd" /c subst X: /d

elapsed time 00:00:00.0290017s for command "cmd" /c subst X: /d started at 04/13/2019 19:05:43
FAILED: Package Program Complete
I don't know what it means, so please help me!
 
J

Joshua Hotchin

Guest
I fixed it, it worked for .zip export but as the installer it didn't work because "count access script network" because my scripts are stored in my "Network Shared Folder" which has spaces!
 
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