J
Jaco
Guest
Hi
I have a PHYSICS object that I can move around with my analog stick on my controller.
I am very happy with the way it moves and interacts with walls etc.
It is however not the object my Viewport follows around, meaning it can go off the screen..
Is there a way to let the borders of my current view act the same as the walls in my game?
So basically just not allow the object to move outside of the screen.
Thanks
I have a PHYSICS object that I can move around with my analog stick on my controller.
I am very happy with the way it moves and interacts with walls etc.
It is however not the object my Viewport follows around, meaning it can go off the screen..
Is there a way to let the borders of my current view act the same as the walls in my game?
So basically just not allow the object to move outside of the screen.
Thanks