So I was reading the manual (shocking, I know.) and one of the things about audio_sound_play is that apparently the second variable does nothing? Quote: QUOTE](the actual value is arbitrary, and can be from 0 to 1 or 0 to 100, as GameMaker: Studio will prioritize them the same)[/QUOTE]So does it really mean that it does nothing? Or does it actually do something? If so, higher or lower numbers, which means it plays over other sounds?