Hello. I recently started using GameMaker Studio and have been going through some of the tutorials. I noticed in the tutorial "Audio_Part2_Changing_Audio" that sounds that are being played using the function audio_play_sound_at seem to be playing from the wrong side. Sounds that I expect to play from the left side are being played from the right side, and from the left side when I expect the right side. I have tried using the code shown in the tutorial, as well as setting the x value in the function specifically to -1 (in attempt to make the sound come from the left), but the sound always seems to come from the wrong side. Is there something I am missing with regards to the audio listener? Any advice would be appreciated. Thanks.