P
projectarcus1
Guest
Hello, I'm relatively new to game development and Game maker studio 2. I was recently following the tutorial of FriendlyCosmonaut for the game called "Breakthrough" in GML.
I got my sound assets from downloading it from the tutorial. The game should play a sound when a collision is detected or when an object is created using this function "audio_play_sound(soundid, priority, loops )." For some reason, my sound won't play and it really frustrates me.
Even a past tutorial game that I followed instructions (that I admittedly have not touched in a long time) such as Space Rocks from FriendlyCosmonaut, has its sound not working all of a sudden.
My "Default Audio Device" is at the right settings, and I tried using .Wav or .Ogg with very little success. Running the game won't play sound, as well as making an executable of it.
I got my sound assets from downloading it from the tutorial. The game should play a sound when a collision is detected or when an object is created using this function "audio_play_sound(soundid, priority, loops )." For some reason, my sound won't play and it really frustrates me.
Even a past tutorial game that I followed instructions (that I admittedly have not touched in a long time) such as Space Rocks from FriendlyCosmonaut, has its sound not working all of a sudden.
My "Default Audio Device" is at the right settings, and I tried using .Wav or .Ogg with very little success. Running the game won't play sound, as well as making an executable of it.