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Android [SOLVED]Android Modules won't work

Y

Yumeito

Guest
Hi guys, I've got a serious issue with the Android modules. I have followed all the instructions in this (http://help.yoyogames.com/hc/en-us/articles/216753498-GameMaker-Studio-Android-SDK-and-NDK-setup-) site. This is my SDK manager :
SDK.PNG

I have got the SDK, NDK and the JDK setup correctly :
Pref.PNG

These are my global settings for android :
Global android settings.PNG

#1 Android/Fire module :
When I run my game using this on an Emulator (leapdroid) the game crashes right after the splash screen. I have also tried running it on a real phone. It shows like this :
Screenshot (32).png

If I try opening that game again it shows this :
Emulaotr error.PNG

This is what it shows in the command line window : http://pastebin.com/atM9WuWe
This is the complie window : http://pastebin.com/fVixxfUV

There are no errors....but the game still won't work.

When I create application using this module, the apk is created successfully but when install it and run it crashes immediately.

#2 Android/Fire(YYC) :
When I create application or try to run my game using the YYC it ALWAYS fails compilation. It gives a LOT of errors.
This is the compile window : http://pastebin.com/7mCjYR3t

I don't understand any of these errors. I got GameMaker pro along with these modules from the last Humble bundle. I have been using GM for almost a year now. So as soon as I got the bundle I tried to convert all the games that I made in to android games. And it NEVER EVER WORKED. NOT EVEN ONCE.

Recently I started building a game specifically with android in mind and it still doesn't work. I am pretty sure there is nothing wrong with my coding as it is not only my games that don't work. Flop Rocket which came with the bundle is an android game and since it's source code came in the bundle I tried to compile that. Even that gives me the same issues. With the YYC it doesn't even compile. And without YYC it crashes as soon as you open the game.

Please help me out with this. It is my dream to build an Android game. I was so excited to get the Android modules with the bundle but it doesn't work at all :bash:

I am using the latest version of GM Pro :1.4.1763.
 
V

VansiusProductions

Guest
Me too! I made a thread and no one replied! Something's wrong with the new update but no one cares about this issue :(
 
V

VansiusProductions

Guest
Do you use the 64-bit or the 32-bit of the NDK? It seems the OP of that post was able to fix his problem with the 32-bit r10c NDK. I tried the 32-bit r12b and also the 64-bit r10c. Both did not work for me. Currently downloading the 32-bit r10c. Will tell you if it works..
I can't find the link to r10c, any help?
 
Y

Yumeito

Guest
Dude. I finally did it. I finally fixed it. I completely uninstalled GM and did a fresh install. You don't need to do that to the SDK, JDK and the NDK. Just do a reinstall of GM and it'll work. Both the YYC and the non-YYC modules are now working 100% fine. :banana:
 
V

VansiusProductions

Guest
Dude. I finally did it. I finally fixed it. I completely uninstalled GM and did a fresh install. You don't need to do that to the SDK, JDK and the NDK. Just do a reinstall of GM and it'll work. Both the YYC and the non-YYC modules are now working 100% fine. :banana:
I don't know what happened, I didn't touch GMS for 2 days and today I reverted back the NDK from r10c to r12b and everything works fine? Weird bug indeed
 
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