jobjorgos
Member
Hey
I want obj_boots always be shown on top of obj_peg (the player) in a 2d top-down (fake 3d perspective) game.
obj_boots
Step Event:
But this doesnot work so I wanna make sure if anybody can confirm if this piece of code is right?
Greetz jobjorgos
I want obj_boots always be shown on top of obj_peg (the player) in a 2d top-down (fake 3d perspective) game.
obj_boots
Code:
depth = (obj_peg.depth + -1);
Greetz jobjorgos