J
jana
Guest
I have an alarm loop that runs approximately 25-30 times, then just quits. I've used alarm loops before with no problem.
Here's how I set it up in this program that quits after a while:
http://www.screencast.com/t/nByb9BYfMC
Here's the set up for when the alarms goes off:
http://www.screencast.com/t/HQlz5p3ovHRC
What could be causing it to stop? DId I miss something? The reason I know the alarm loop is stopping is that I'm printing a text message to the compile window in the two parts of the loop while the game is running, so I can see this object simply drops out, and the game action also reflects that the object dropped out.
Here's how I set it up in this program that quits after a while:
http://www.screencast.com/t/nByb9BYfMC
Here's the set up for when the alarms goes off:
http://www.screencast.com/t/HQlz5p3ovHRC
What could be causing it to stop? DId I miss something? The reason I know the alarm loop is stopping is that I'm printing a text message to the compile window in the two parts of the loop while the game is running, so I can see this object simply drops out, and the game action also reflects that the object dropped out.