• Hey Guest! Ever feel like entering a Game Jam, but the time limit is always too much pressure? We get it... You lead a hectic life and dedicating 3 whole days to make a game just doesn't work for you! So, why not enter the GMC SLOW JAM? Take your time! Kick back and make your game over 4 months! Interested? Then just click here!
  • Hello [name]! Thanks for joining the GMC. Before making any posts in the Tech Support forum, can we suggest you read the forum rules? These are simple guidelines that we ask you to follow so that you can get the best help possible for your issue.

Discussion [SOLVED] Action Libraries

S

Sam (Deleted User)

Guest
Several years ago I discovered the GM7 action library maker could make action libraries that actually worked in GameMaker Studio 1.x. I was wondering, if I made a GMS 1.4 project that used custom action libraries made with GM7 action library maker, would the project break or not work right if I tried to import it into GMS 2.x? My guess would be yes it would break, given that GMS2 has a completely different format for its action libraries, but in this topic, I am double checking if my assumption is true.

Thanks.
Samuel
 
Top