Sammi3
Member
Hello, I'm a software engineer with over 12 years experience in GML. I specialize in artificial intelligence (implementation of finite state machines, goap, pathfinding). I'm comfortable working in both 3D and 2D games although I do specialize in 2D games. I'm looking for exciting projects to expand my portfolio and to peak my interest so contact me if you have any proposals.
I specialize in the following:
-AI Action Planning algorithms
-AI Pathfinding algorithms
-NPC Combat AI
-Side scrolling procedural terrain generation
-Procedural content generation
-Online games (including using node.js for a backend server)
Here are some images from projects that I've worked on:
Currently available for work up to 20hrs per week.
Contact Info:
[email protected]
or you can PM me here
I specialize in the following:
-AI Action Planning algorithms
-AI Pathfinding algorithms
-NPC Combat AI
-Side scrolling procedural terrain generation
-Procedural content generation
-Online games (including using node.js for a backend server)
Here are some images from projects that I've worked on:
Currently available for work up to 20hrs per week.
Contact Info:
[email protected]
or you can PM me here
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