Discussion So here is what we know about the Nintendo switch

Discussion in 'Off Topic' started by Falconsoft-Industries, Jan 22, 2018.

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  1. Falconsoft-Industries

    Falconsoft-Industries Member

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    According to youtube the Nintendo switch is just a beefed up android tablet modified to have removable hardware for analog sticks and dpad and buttons and triggers and a app which is behaving like a operating system launching only apps compatible with the switch removable hardware which also features motion sensors and overrides the android logo on the tablet on bootup and displaying the Nintendo switch boot screen and on power off it opens a app which is scripted in C++ to remote shutdown the device. So technically we just need a extension package which can be purchased for $200 on yoyogames store that would allow for the use of the removable hardware only when packaged as as a android app thusly meaning the export to Nintendo switch would be possible except it would be a android app all along.
     
  2. sitebender

    sitebender Member

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  3. Falconsoft-Industries

    Falconsoft-Industries Member

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    What if yoyogames requests a partnership and allows Nintendo 60% of profits from games made with game maker and yoyogames gets 40% of profits from license agreements between the user and Nintendo and yoyogames and the game developer with game maker and the license must give 10% of profits to yoyogames and 10% of profits to Nintendo.
     
  4. Kobold

    Kobold Member

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    Taken from "Hyper Light Drifter " (WikiPedia)
    Edit: My guess is a good as anyone else's... There is NO insight and Nintendo is known for being a little bit of a "black box"... I think it will take something serious (we all have it in our hands, I think). Maybe one day a developer will emerge from within the rows of GM and create some final confidence (coming from Nintendo), haha.
     
    Last edited: Jan 23, 2018
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  5. MishMash

    MishMash Member

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    Good thing Clickteam Fusion 3 is going to be here to save the day :D!
     
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  6. Kobold

    Kobold Member

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    Oh right... I do remember that too! :p
    What is up with the sudden change?
     
  7. Lonewolff

    Lonewolff Member

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    So the dev ends up getting -120%? Stuff that.
     
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  8. RichHopefulComposer

    RichHopefulComposer Member

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    The math was confusing me a bit, too...
     
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  9. Lonewolff

    Lonewolff Member

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    YYG takes 40%
    Nintendo takes 60%
    The end user then pays a further 10% to YYG and 10% to Nintendo.

    Something doesn't add up here.

    $200 hey? Where you pulling this figure from. The other console exporters are near a grand each.
     
    Last edited by a moderator: Jan 23, 2018
  10. andev

    andev Member

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    I figured it out.

    60% goes straight to Nintendo, which leaves 40%.

    So yoyo then gets 40% of our remaining 40%.

    That leaves us with 60% of 40% (24%) of the revenue.

    You subtract all your costs from that number and whatever left is the profit. Of that profit, you must then give 10% each to yoyo and nintendo.

    So lets say we made a game for $5, and it sells 10,000 copies on the switch.
    Our costs are the price of game maker ($99) + the switch export ($799), and some electricity ($500) = ($1398)

    Raw revenue = $50,000
    Minus nintendo split = $20,000 (*0.4)
    Minus yoyo cut = $12,000 (*0.6)

    Minus our expenses = $10 602 (-$1398)
    Minus tax = $7421.40 (*0.7)
    Minus the final yoyo/nintendo cut = $5937.12 (*0.8)

    $6k remains for us, of the $50k! 12%. What a deal!
     
  11. RichHopefulComposer

    RichHopefulComposer Member

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    What, you want *money* for your work?! Artists should just work for the love of the craft! You're lucky you get a cut at all, you selfish jerk! :p

    I saw some insanely stupid ******* make this exact argument like two weeks ago on Twitter...
     
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  12. Falconsoft-Industries

    Falconsoft-Industries Member

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    apparently clickteam is on the same status but getting there whilst "Construct 2" already supports nintendo wii and wii-u and playstation 4 and xbox one and everything clickteam fusion 2.5 supports.
     
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  13. Nocturne

    Nocturne Friendly Tyrant Forum Staff Admin

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    Those programs use the Nintendo Web Framework, and are no more than wrapped HTML5 games. You can do this with GMS games too... If GMS went with Nintendo it would be Native support, which means getting access to full functionality and power of the console. :)

    Anyway, if it's so easy to make the Nintendo port then go ahead, since you appear to know exactly what to do after seeing some youtube videos.
     
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