S
SSJCoder
Guest
Clarification for Mods or people who mis-understand this post:
Hey guys, so I'm not (usually) a frequent on these forums, only a couple of days ago got back in the loop...
Last year I heard YoYo-Games was going to release the GML update where you finally don't have to use 'argument0'/'argument1'/etc/etc..
And only now I found out it's apparently not released yet? (or partly released? beta released? I have no idea...)
So, here was I, working on my stuff, and I already abandoned the 'argument0'/'argument1' stuff since years ago when I made my own compiler for my own GameMaker projects (which was very easy to do by the way, don't think it took me super long), was making my own language last year (which converts into Javascript/Assembly), but ran into some problems, so I kind of left that project, and started anew this year (I will get back to the project this year - or at least that is the plan).
One of the projects that I will be making (about to be released) is a newer version of that old GameMaker compiler, this time written in Javascript...
So, it now seems that I will release this to the public (since I plan to allow people in the upcoming Deep Magic Community Mod to use it), possibly before YoYo-Games releases these updates then? Well, the current plans are for GM8 only - but still xD
thoughts?
So, apparently talking about something that takes a Game Maker file and turns into an executable may not be permitted, in this case what I am talking about is a program that takes custom code such as:
and allows you to import such code into GameMaker as a GML file, therefore it doesn't actually produce any executable or anything - just FYI
Code:
add (a, b) {
return a+b;
}
Hey guys, so I'm not (usually) a frequent on these forums, only a couple of days ago got back in the loop...
Last year I heard YoYo-Games was going to release the GML update where you finally don't have to use 'argument0'/'argument1'/etc/etc..
And only now I found out it's apparently not released yet? (or partly released? beta released? I have no idea...)
So, here was I, working on my stuff, and I already abandoned the 'argument0'/'argument1' stuff since years ago when I made my own compiler for my own GameMaker projects (which was very easy to do by the way, don't think it took me super long), was making my own language last year (which converts into Javascript/Assembly), but ran into some problems, so I kind of left that project, and started anew this year (I will get back to the project this year - or at least that is the plan).
One of the projects that I will be making (about to be released) is a newer version of that old GameMaker compiler, this time written in Javascript...
So, it now seems that I will release this to the public (since I plan to allow people in the upcoming Deep Magic Community Mod to use it), possibly before YoYo-Games releases these updates then? Well, the current plans are for GM8 only - but still xD
thoughts?
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