MrOut
Member
Hello,
I try to implement a snapshot/screenshot button in my game but with the screen_save(fileName) function, this is very slow. I got a huge drop in FPS. Same with the 'Snapshot' option into an object.
I notice also that screen_save put in the image file my Steam overlay (FPS counter and notifications for examples).
I tried other games in my list made with Gamemaker (Hotline Miami and Gunpoint) and there is not this problem with Steam overlay, or FPS drop.
I also try with surface_save(surfaceID, fileName) but I got the same result. This is too slow with a massive drop in FPS.
If anyone as an idea, I'm all ears.
Thanks in advance.
I try to implement a snapshot/screenshot button in my game but with the screen_save(fileName) function, this is very slow. I got a huge drop in FPS. Same with the 'Snapshot' option into an object.
I notice also that screen_save put in the image file my Steam overlay (FPS counter and notifications for examples).
I tried other games in my list made with Gamemaker (Hotline Miami and Gunpoint) and there is not this problem with Steam overlay, or FPS drop.
I also try with surface_save(surfaceID, fileName) but I got the same result. This is too slow with a massive drop in FPS.
If anyone as an idea, I'm all ears.
Thanks in advance.