H
heanfry
Guest
hey people,
so i want an enemy to move, and if it reaches a certain (collision) point it will create another enemy. The problem i have is, that i check the collision in the step event, so while the enemy is colliding its permanently spawing enemys, but i want only one enemy to spawn if it collides. how can i do that..
Pls help me thank you :ß
so i want an enemy to move, and if it reaches a certain (collision) point it will create another enemy. The problem i have is, that i check the collision in the step event, so while the enemy is colliding its permanently spawing enemys, but i want only one enemy to spawn if it collides. how can i do that..
Pls help me thank you :ß