Nathan Laing
Member
Greetings all, thank you for reading!
When my Gamemaker project is not the only application running, I experience occasional, intermittent slow/stuttering performance (in the running project), even though the (fps_real) frames per second are over 1000+. The project(s) are not intensive, my machine has an Intel i7 920, GTX 950. ** running two monitors
Regardless of the fps_real value, what other means are there to locate the issue?
Cheers,
Nathan
When my Gamemaker project is not the only application running, I experience occasional, intermittent slow/stuttering performance (in the running project), even though the (fps_real) frames per second are over 1000+. The project(s) are not intensive, my machine has an Intel i7 920, GTX 950. ** running two monitors
Regardless of the fps_real value, what other means are there to locate the issue?
Cheers,
Nathan
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