kupo15
Member
I'm sure most are familiar with the practice of keeping track of game time since the start of the game and also using that variable for game behaviors. For example, some enemies in games use the global game time for spawning and things like that instead of proximity to player which is why some speedruns are tricky.
Anyway, should you be manually resetting this counter at some point? What will happen if you endlessly allow the game time variable to tick up and a player keeps the game on for a long time?
Anyway, should you be manually resetting this counter at some point? What will happen if you endlessly allow the game time variable to tick up and a player keeps the game on for a long time?