M
MameGaker
Guest
Hi,
It's been a dream of mine to get this game made and I'm at the point now where its almost there but need help with improving my programming. if anyone can take a look at the code and advise on how I can clean it up or if there's any way to do it better I'd appreciate the advice.
currently there's no winstate and no AI. I also know there are a few glitches, and the artwork is place holder but I'm looking more at help with how to handle the game mechanics better, I need an objective viewpoint and someone who has more knowledge of gamemaker programming to take a look at it.
Here's a preview:
Here's a demo:
http://www.filedropper.com/shootout
Left player's keys:
A: go to cover
S: reload in cover
D: uncover/fire
Right player's keys:
left: go to cover
down: reload in cover
right: uncover/fire
space: resets game
thanks
It's been a dream of mine to get this game made and I'm at the point now where its almost there but need help with improving my programming. if anyone can take a look at the code and advise on how I can clean it up or if there's any way to do it better I'd appreciate the advice.
currently there's no winstate and no AI. I also know there are a few glitches, and the artwork is place holder but I'm looking more at help with how to handle the game mechanics better, I need an objective viewpoint and someone who has more knowledge of gamemaker programming to take a look at it.
Here's a preview:
Here's a demo:
http://www.filedropper.com/shootout
Left player's keys:
A: go to cover
S: reload in cover
D: uncover/fire
Right player's keys:
left: go to cover
down: reload in cover
right: uncover/fire
space: resets game
thanks
Last edited by a moderator: