sinigrimi
Member
I use function "choose()" and "randomize()" but they don't work.
I’m constantly creating the event "Random_room2"
The following is written in my script:
Script-Code:
And in my controller (create event) the following is written:
Controller-Code:
I’m constantly creating the event "Random_room2"
The following is written in my script:
Script-Code:
Code:
randomize();
var Lvl1 = choose("Bee_room", "Rat_room", "Spider_room","Random_room1","Random_room2","Random_room3");
map[? "enemy"] = Lvl1;
show_debug_message("ENEMIES ADDED");
And in my controller (create event) the following is written:
Controller-Code:
Code:
case "enemy":
var _type = string_letters(map[? "enemy"]);
var _xx = 160 + random(room_width - 320);
var _yy = 160 + random(room_height - 320);
switch(_type)
{
case "Bee_room":
instance_create_layer(_xx, _yy, "Instances", oBee)
break;
case "Rat_room":
instance_create_layer(_xx, _yy, "Instances", oRat)
break;
case "Spider_room":
instance_create_layer(_xx, _yy, "Instances", oSpider)
break;
case "Random_room1":
instance_create_layer(_xx, _yy, "Instances", oChervyak)
break;
case "Random_room2":
instance_create_layer(_xx, _yy, "Instances", oEvilEye)
break;
case "Random_room3":
instance_create_layer(_xx, _yy, "Instances", oPlayer)
break;
}
break;
Last edited: