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Shattered Realms is a Combo Sandbox 2D Side Scrolling Beat 'em Up with Fighting Game Mechanics.
You can download a very, very early build of Shattered Realms on itch.io. However we are currently going through a major upgrade of all the graphics and combat mechanics.
The project started out as an experiment on combining two genres I really enjoy, brawlers and fighting games. I wanted the freedom to express myself though combos, but in a more sandboxed environment. So taking something like Guilty Gear and combining it with Dragon's Crown.
We've gotten a lot of really great feedback from the fighting game community, both locally and internationally, and we're considering all suggestions as we're iterating. We're constantly looking for fresh eyes on the project (as working this closely with a project tends to give tunnel vision) so we would love to hear from you guys if you have any suggestions or comments. We love GameMaker Studio 2, and believe only our imaginations limit what we can create with it.
We are currently a team of one programmer, myself, four massively talented artists, Dawid Strauss, Malcolm Wope, Dorianne Dutrieux and Ben Geldenhuys, and our resident badass musician, Deon van Heerden.
If you are getting a "d3dcompiler" error, chances are it will be fixed by just downloading and installing the latest DirectX End-User Runtimes.
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