tylerbertz
Member
I have a base script with functions that I use with every project I make.
as I creat diffrent projects I will find way to improve my my old functions or add new ones.
But this means I have to go to every project and update the functions. Is there a way to add a gml scrip by location. Like I have a gml script at C:/gml/scrips. And have gms2 add the scrip to it. And when I compile/test the game, it reads from that scrip. If not is there some way to get a script or code I to each project that will update when changed.
as I creat diffrent projects I will find way to improve my my old functions or add new ones.
But this means I have to go to every project and update the functions. Is there a way to add a gml scrip by location. Like I have a gml script at C:/gml/scrips. And have gms2 add the scrip to it. And when I compile/test the game, it reads from that scrip. If not is there some way to get a script or code I to each project that will update when changed.