Shawn Basnett
Discount Dev
For an upcoming project, we've been thinking about adding in sunlight. Something that would give the game more depth; light shining off of the player, light shining through holes in the wall. Something of the sort. I imagine Shaders are necessary to accomplish this, but I have absolutely no experience with shaders. I've taken a look at the light engines in the marketplace. Being that I'm low on money I was only able to try the freelights extension. This extension looked beautiful in the test project, but i noticed it had only physics based objects in it. I couldn't quite figure a way to implement it into a non physics room. IS this the only way to accomplish this? If not, how exactly would we go about creating a sunlight effect in a non physics room?