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Graphics Shaders for hobby programmers: Newest Video: LUT maps

Discussion in 'Tutorials' started by The Reverend, Oct 8, 2017.

  1. The Reverend

    The Reverend Member

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    Ah - I understand now. I have no plans to create any shader that does that - sorry.
     
  2. Dmi7ry

    Dmi7ry Member

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    The left image upscaled using Nearest neighbor, middle — hq4x, right — vectorization (Adobe Live Trace).

    https://johanneskopf.de/publications/pixelart/paper/pixel.pdf

    P.S. Or just try to google hq4x shader.
    P.P.S. Ops, sorry. Their algorithm isn't hq4x. But anyway now you know where to go.
     
    Last edited: Apr 10, 2019
    Joe Ellis, The Reverend and Edwin like this.
  3. timartinelli

    timartinelli Member

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    I'm just wonderful with this series. is something spectacular.
    I really liked the sprites any restriction for friend use? Thank you so.
     
  4. The Reverend

    The Reverend Member

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    I left license note inside the project file and added links beneath each video where I used assets from artists. Those links also describe the licenses.
    But all of them should be at least free for non-commercial use and some artists ask to be named.
     
    timartinelli likes this.
  5. timartinelli

    timartinelli Member

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    very good, fantastic work, friend, I will be checking all the would be in order to implement in my projects.
     
  6. JasonTomLee

    JasonTomLee Member

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    Outstanding job man !!!
    I loved how you made it solely to explain the fundamentals before diving into any real code
     
    The Reverend likes this.
  7. The Reverend

    The Reverend Member

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    Thanks a lot mate :)
     
  8. The Reverend

    The Reverend Member

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    Just added a new Video.
    This time is about a shockwave distortion post-processing shader using normal maps.

    shockwave_preview_02_small.gif
     
  9. The Reverend

    The Reverend Member

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    Just added a new Video.

    preview_image_combined.png

    This time is not about coding a shader but about turning a 3D mesh in blender into a normal map useable in 2D games.
     
    IndianaBones and rIKmAN like this.
  10. rIKmAN

    rIKmAN Member

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    One of my favourite threads on the GMC, full of useful information and great effects.

    Keep up the great work Reverend!
     
    The Reverend likes this.
  11. The Reverend

    The Reverend Member

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    rIKmAN likes this.
  12. Morendral

    Morendral Member

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    I must agree completely with this. You are a very generous person for going through all of this effort for free. Thank you very much for doing so!
     
    rIKmAN and The Reverend like this.
  13. The Reverend

    The Reverend Member

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  14. The Reverend

    The Reverend Member

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    Just added a new Video.

    preview_gradient_maps_9slice_final.png

    This time is about gradient maps like in phtoshop, gimp & co. Very simple and a good primer for the next video: LUT-shaders.
     
  15. The Reverend

    The Reverend Member

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    Just added a new Video.

    This time we'll learn how a LUT-colouring shader works. Pretty simple really.

    preview_LUT_01.png
     
    IndianaBones likes this.
  16. Rukiri

    Rukiri Member

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    This is a pretty neat resource, been learning shaders lately so thanks :)
     
    The Reverend likes this.

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