F
freekshow_kc
Guest
Hello,
are shaders broken in GM2 ?
I imported my GM1.99 Project and shaders behave completely different...
The Output is very different, like when i replace with 1,1,1,1 i get White in gamemaker 1 (255,255,255,1.0)
but i get Cyan on Gamemaker 2 (0,255,255,1.0)
Also the Input is not working as intended, it also seems it always ignores the red value... (only Colors with red = 0 gets replaced...)
any idea how to solve this ? the shader itself is fine but something is very broken :/
edit: i use GLSL ES shader
are shaders broken in GM2 ?
I imported my GM1.99 Project and shaders behave completely different...
The Output is very different, like when i replace with 1,1,1,1 i get White in gamemaker 1 (255,255,255,1.0)
but i get Cyan on Gamemaker 2 (0,255,255,1.0)
Also the Input is not working as intended, it also seems it always ignores the red value... (only Colors with red = 0 gets replaced...)
any idea how to solve this ? the shader itself is fine but something is very broken :/
edit: i use GLSL ES shader
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