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Windows Shader not animating with sprite


Hi there, so I have a rainbow shader here that I'm trying to apply to this thing. The base image is white and gray, and what I've done is:
So, I draw the white and gray image, then I draw the sprite again on top of it. My problem is that this sprite bounces up and down, and the shader isn't moving along with the base image. So, you can see in the top image that the outline looks like it's 2 pixels tall - that's because the base image has moved, but the drawn shader on top is not moving. Any idea how to fix this?