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Darius Pranskus
Guest
Hi
I am using a custom shader which is working fine on macOS platform. But when I try to run my game on Android, the shader_is_compiled() function results in false.
My issue is that I am unable to find what is the shader compilation error on Android. There is no information in GMS studio console. Also there is no info in logcat as well.
I need some advise how can I see the shader compilation error on Android.
Thank you
I am using a custom shader which is working fine on macOS platform. But when I try to run my game on Android, the shader_is_compiled() function results in false.
My issue is that I am unable to find what is the shader compilation error on Android. There is no information in GMS studio console. Also there is no info in logcat as well.
I need some advise how can I see the shader compilation error on Android.
Thank you