• Hey! Guest! The 40th (!!!) GMC Jam will take place between February 25th, 12:00 UTC to March 1st 12:00 UTC. Why not join in this very special anniversary jam! Click here to find out more!
  • Hello [name]! Thanks for joining the GMC. Before making any posts in the Tech Support forum, can we suggest you read the forum rules? These are simple guidelines that we ask you to follow so that you can get the best help possible for your issue.

Android Shader Compilation Error on Android only


I am using a custom shader which is working fine on macOS platform. But when I try to run my game on Android, the shader_is_compiled() function results in false.

My issue is that I am unable to find what is the shader compilation error on Android. There is no information in GMS studio console. Also there is no info in logcat as well.

I need some advise how can I see the shader compilation error on Android.

Thank you


Kazan Games
Probably the Shader does not work on GLSL ES 2.0/3.0, see which version of the shader, since it works on Mac, right click on the shader and select Shader Type and check the version. I also assume that your Android device does not support the shader (lower Open GL version or it may be the GPU that it does not support, or even not have a GPU...)