basementApe
Member
Hi all,
Some time ago I decided to try and remake the all-time classic SF2 in GMS2, and this is what I managed to come up with. SF2 Demake plays pretty close to the real thing and has got two new characters of my own, with 100% original designs, movesets, animations, and backgrounds.
This was made purely as a learning experience, and it's helped me realize a lot of important things about how to take a commercial-level game from start to finish. So for anyone who struggle to get off the ground with their game-making adventures I can recommend trying to recreate some old game that you like as an educational exercise (tho maybe best try something a bit smaller in scope than this). Just remember to NEVER try to make money off it unless everything is 100% your own creation.
Anyways, the game has support for gamepad and keyboard controls (fully customizable), VS-mode (local only), survival mode, and a CRT-mode you can turn on if you're allergic to big pixels. It's missing a couple of things, such as a hi-score table to make it truly feature-complete, but this is as far as I'm gonna take it I think.
Trailer and download link below.
Some time ago I decided to try and remake the all-time classic SF2 in GMS2, and this is what I managed to come up with. SF2 Demake plays pretty close to the real thing and has got two new characters of my own, with 100% original designs, movesets, animations, and backgrounds.
This was made purely as a learning experience, and it's helped me realize a lot of important things about how to take a commercial-level game from start to finish. So for anyone who struggle to get off the ground with their game-making adventures I can recommend trying to recreate some old game that you like as an educational exercise (tho maybe best try something a bit smaller in scope than this). Just remember to NEVER try to make money off it unless everything is 100% your own creation.
Anyways, the game has support for gamepad and keyboard controls (fully customizable), VS-mode (local only), survival mode, and a CRT-mode you can turn on if you're allergic to big pixels. It's missing a couple of things, such as a hi-score table to make it truly feature-complete, but this is as far as I'm gonna take it I think.
Trailer and download link below.
SF2dm_b0.2.zip
drive.google.com
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