serverid = network_create_server(network_socket_udp, 5000, 6);
network_set_config(network_config_enable_reliable_udp, serverid)
This is all you need to add to an empty project for it to crash without an error. Am I doing something wrong, or is this just buggy?
Without setting the reliable setting, UDP works as well.
Thanks,
John4300
network_set_config(network_config_enable_reliable_udp, serverid)
This is all you need to add to an empty project for it to crash without an error. Am I doing something wrong, or is this just buggy?
Without setting the reliable setting, UDP works as well.
Thanks,
John4300