pixeltroid
Member
Do you guys set deadlines or timetables and follow them to achieve your project goals? Or do you prefer a more open ended approach? By open ended, I mean you work whenever you feel inspired and/or keep adding new features every now and then, without a fixed date of completion in your mind.
I've been adding new features and modifying sprites, tilesets and levels. I realized it can be a neverending process and cant go on forever if I'm serious about creating a playable game. I've also decided to run with whatever I have and that, come what may, I must have something ready no more than 10 day from now!
*fingers crossed!*
Why did I say 10 days? Let me see if "burning the ships" really works to achieve goals!
I've been adding new features and modifying sprites, tilesets and levels. I realized it can be a neverending process and cant go on forever if I'm serious about creating a playable game. I've also decided to run with whatever I have and that, come what may, I must have something ready no more than 10 day from now!
*fingers crossed!*
Why did I say 10 days? Let me see if "burning the ships" really works to achieve goals!