Laura Bravo
Member
So making a game, that will have many female characters similar to many games already out IE Azur Lane (Its not a ship girl game I'm making that's just an example)
Now most of these games (near all) have different ones to collect and have a type of ranking system IE C,UC,R,UR,SR ect. Ive already decided to do away with the ranking system, or at least not make it tied to a character so all will have the same chance to be of use AKA no throw away characters, but what I am toying around with is the idea of custom characters. Similar to the way one would create their own character so they will create the various girls in the game.
So the upside is obvious as you get the characters you want, make your area your way. With set build options I can spend less time designing characters as with set characters I will need to design each and every one of them and make them unique.
The down side is that such a game would probably be more bland. Also many of these games characters are extremely popular and result in fan-art which further advertises the game. To this end the main support NPCs will be set IE quest givers, shop runners, ect. Those that make up the unit heads or the "playable" ones are the question.
Its worth noting that most of these games use a lottery type system or gacha that produces these characters at random, so they make the good ones hard to get as a way to sell in game chances to win. I am trying not to take such a direction on characters so I do not need a large pool of useless characters or those that are hard to get to bait in game purchases for more chances at winning. If set and not build your own the player will get to choose (or pass) among random determined applicants.
so if you play this type of game what you'd you rather have?
Set Waifus pre-done with their own style and personalities?
or Build your own in your own style with pre-set personality types to chose from?
Please let me know if you play such games if you reply, I am looking for feedback from those that are interested in such games but will appreciate any feed back if you care to give.
Now most of these games (near all) have different ones to collect and have a type of ranking system IE C,UC,R,UR,SR ect. Ive already decided to do away with the ranking system, or at least not make it tied to a character so all will have the same chance to be of use AKA no throw away characters, but what I am toying around with is the idea of custom characters. Similar to the way one would create their own character so they will create the various girls in the game.
So the upside is obvious as you get the characters you want, make your area your way. With set build options I can spend less time designing characters as with set characters I will need to design each and every one of them and make them unique.
The down side is that such a game would probably be more bland. Also many of these games characters are extremely popular and result in fan-art which further advertises the game. To this end the main support NPCs will be set IE quest givers, shop runners, ect. Those that make up the unit heads or the "playable" ones are the question.
Its worth noting that most of these games use a lottery type system or gacha that produces these characters at random, so they make the good ones hard to get as a way to sell in game chances to win. I am trying not to take such a direction on characters so I do not need a large pool of useless characters or those that are hard to get to bait in game purchases for more chances at winning. If set and not build your own the player will get to choose (or pass) among random determined applicants.
so if you play this type of game what you'd you rather have?
Set Waifus pre-done with their own style and personalities?
or Build your own in your own style with pre-set personality types to chose from?
Please let me know if you play such games if you reply, I am looking for feedback from those that are interested in such games but will appreciate any feed back if you care to give.