R
RDTJ
Guest
Hello,
I am new to GSM2 and to game dev in general. I know this is a super simple question but I'm hoping someone can help me out. I'm trying to get my sprite to change into a different animated sprite when moving or jumping. I am using drag n drop. Let's take right movement (platformer) for example:
I created an event for 'key down right', added 'set speed' to it, added 'set sprite' to it, and added 'set friction'.
When I test this the newly changed sprite loads towards the bottom of the game, not where my current player sprite was.
Any help is appreciated!
I am new to GSM2 and to game dev in general. I know this is a super simple question but I'm hoping someone can help me out. I'm trying to get my sprite to change into a different animated sprite when moving or jumping. I am using drag n drop. Let's take right movement (platformer) for example:
I created an event for 'key down right', added 'set speed' to it, added 'set sprite' to it, and added 'set friction'.
When I test this the newly changed sprite loads towards the bottom of the game, not where my current player sprite was.
Any help is appreciated!