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SOLVED Sequence Sound issues

Has anyone else had this issue where sounds placed in the Sequence Editor will only play out of the left channel? I can't figure out what to do here or how to fix it. Those same sounds can be played just fine with the audio_ functions, but during the Sequence it will only ever play from the left speaker.

I also get this error in the compile window:
Code:
Cannot find metadata for object of type: Keyframe<AudioKeyframe> going to assume it's Keyframe`1
Cannot find metadata for object of type: AudioKeyframe going to assume it's AudioKeyframe
There's about 50 lines of these in the compile window. Though the game compiles just fine, I'm thinking maybe this error has something to do with it? If anyone has any clues, no matter how vague, I'm willing to try anything. This problem is in a project of mine that is due for release in 3 weeks, so I don't have a lot of time to solve this problem.

I've also attached a screenshot of the sequence editor, just in case that helps.

GMS2_seq_screen.png
 
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